Specialists

Sundance: Grenade Belt

  • Fixed an issue where the Sundance’s Anti-Armor grenade could get stuck circling in air after the targeted vehicle deploys counter-measures or attempt to target another vehicle instead
  • Adjusted the behavior of Sundance’s splitter fragment grenades to bounce once before detonating

Angel: Loadout Crate

  • Players that require armor and can receive it now have a white outline around them to indicate that the magnetism will throw the armor to the outlined player. 
  • When using the Loadout Crate, we can now scroll if more than 4 loadouts are available
  • Visual effects and polish on destruction and despawning of Loadout Crate
  • The cooldown for the resupply action on the Loadout Crate is now  shared between Loadout Crates 
  • Added a unique sound when picking up armor
  • We can hold down the specialist ability button to self-apply armour 
  • Loadout Crate can now no longer be called-in when underneath tall buildings
  • Added a hand gesture animation when placing the Loadout Crate

Irish: DCS Deployable Cover

  • Fixed an issue where the DCS Deployable Cover Minimap Icon was not displayed correctly
  • Improved reliability of the DCS Deployable Cover’s deployable placement allowing placement on more angled surfaces

Dozer: SOB-8 Ballistic Shield

  • Fixed an issue where the SOB-8 Ballistic Shield didn’t block bullets when inside an elevator.
  • Fixed an issue where Dozer would not be targeted by Boris’s SG-36 Sentry Gun and AI ignoring the user while having a SOB-8 Ballistic Shield equipped.
  • Fixed an issue where we couldn’t enter vehicles while the SOB-8 Ballistic Shield was equipped
  • Fixed an issue where reviving is hard to perform while having the SOB-8 Ballistic Shield equipped
  • Fixed an issue where killing a player with the SOB-8 Ballistic Shield would also take the victim’s dogtag.
  • Fixed an issue where we were flung up in the air after being melee’d by Dozers with his shield equipped

Rao: Cyber Warfare Suite

  • Added a short grace period for Rao’s Cyber Warfare Suite when something occludes the target being hacked. This will help most frequently when trying to hack vehicles that may be driving in front of trees

Paik: EMG-X Scanner

  • Added a sound effect for the victims being scanned by the EMG-X Scanner
  • The EMG-X Scanner should now be able to spot targets above or below Paik.
  • Disabled the usage of EMG-X Scanner while inside vehicles
  • Fixed the EMG-X Scanner’s “target found” audio effect not working for targets beyond 20m

Casper: OV-P Recon Drone

  • Fixed an issue where user is unable to deploy the OV-P Recon Drone while in a prone position
  • Improved the visibility of Enemy Recon Drones; they now have lights making them easier to see
  • We now switch back to our previous weapon after exiting the OV-P Recon Drone
  • Updated OV-P Recon Drone EMP hint message to clarify that firing requires a lock on
  • Increased the range of the EMP on the OV-P Recon Drone
  • Fixed an issue where Casper’s OV-P Recon Drone is sometimes unable to lock onto enemy targets 
  • Increased the OV-P Recon Drone’s movement speed
  • Increased the OV-P Recon Drone’s hitbox size to make it easier to hit.
  • Adjusted the “near drone” spotting distance
  • Adjusted size of the spotting area when controlling the drone’s camera view.

Boris: SG-36 Sentry Gun

  • The SG-36 Sentry Gun will now be destroyed when the owner dies instead of when the owner is downed
  • Fixed an issue where Boris’ SG-36 Sentry Gun would not be able to acquire targets that are near a vehicle

Sundance: Wingsuit

  • Fixed an issue where the repair tool crosshair was visible in the wingsuit when we entered the wingsuit whilst having the repair tool equipped
  • Fixed an issue when undeploying and then deploying the Wingsuit can cause 1p view while flying

Falck: S21 Syrette Pistol

  • Added Lock On and Lock Off sounds for S21 Syrette Pistol for when a target is designated by the magnetism of the S21 Syrette Pistol
  • Players that require health and can receive it now have a white outline around them to indicate that the magnetism will fire at the outlined target.
  • Added healing VFX for when we’re being healed by the S21 Syrette Pistol
  • Added sound feedback for when being healed by the S21 Syrette Pistol

Mackay: Grappling Hook

  • Fixed an issue where the Grappling Hook rope got misaligned in front of the gadget after changing FOV settings
  • Fixed the vault after the Grappling Hook animation where it could cause camera jerks or provide no animation at all

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