The developer are thrilled to announced that Vaporum: Lockdown, a prequel to Vaporum, will be launching on PlayStation 5, PlayStation 4, Xbox One X, and Xbox One S on December 10.
Vaporum: Lockdown is a grid-based dungeon crawler RPG in an original steampunk setting, inspired by old-school classics of the genre. Follow the story of Ellie Teller, a scientist struggling to survive disastrous events that happened in the tower of Arx Vaporum.
In Vaporum: Lockdown, we will encounter nasty enemies with unique strengths and attack patterns. To beat them, we will have to employ a broad array of weapons, gadgets, upgrades, and smart tactics.
Story & Exploration
We follow Ellie Teller, a young scientist, working on teleportation research in a grand secret project with the name ArxVaporum. She is hidden in the middle of a vast ocean. Experience the last moments of her normal day job before things go very wrong, forcing her to quickly adapt to omnipresent danger and to confront her own past.
Combat takes place in real time. Each enemy has a distinctive set of strengths and weaknesses so we have to employ different tactics to beat each one. Weapon types have each a set of unique bonuses and behaviors which add more depth and thought when choosing what weapons to equip against what enemies.
We will find many types of gadgets. Some deal area damage to multiple enemies, some manipulate the battlefield in various ways, and some can even create our own army of underlings. All these gadgets are powerful, but some enemies are immune to certain types of attacks ,so we will have to figure out the best way to deal with every encounter the game throws at us.
Solve intriguing puzzles, riddles, and level-wide objectives where we have to use both our wits and reflexes. Many of these smaller puzzles contribute to solving the main one — how to escape the tower.
Instead of increasing the abilities of our human character, we will improve an exoskeleton rig we wear. The game combines a “we are what we wear” aspect with a long-term development of our exo-rig. The gadget-based system allows us to change our loadout of gadgets at any time, giving us a great deal of flexibility to deal with various situations. On the other hand, as we progress, we get to unlock useful circuits on our exo-rig, gaining significant permanent attribute bonuses and passive skills.